As one of the first employees of Moonbot, I was the Lead Technical Director on an Academy Award-winning short and became the CTO soon after. I co-founded the interactive division and led teams of programmers, game designers, and CG artists to create numerous award winning apps and games. I love to innovate on game mechanics in new mediums while balancing art and technology.
CTO, Moonbot Studios
2010 - Present
BFA in Computer Animation, 2010
Ringling College of Art and Design