Open source tools that I develop and maintain. Check out my GitHub profile for more projects and lists. Unreal Engine Plugins Extended Common Abilities Some additional, more specific abilities and classes for working with ability systems. github.com/bohdon/ExtendedGameplayAbilitiesPlugin#ExtendedCommonAbilities Extended Game Feature Actions A collection of game feature actions for modularly adding abilities, widgets and more. github.com/bohdon/GameExperiencesPlugin#extended-game-feature-actions-plugin Extended Gameplay Abilities Extends the ability system with some important core features for making out of the box ability usage better. github.com/bohdon/ExtendedGameplayAbilitiesPlugin Game Debug Utils Tools and content for game debug menus and hotkeys. github.com/bohdon/GameDebugUtilsPlugin Game Experiences Modular extensions to game modes that leverage the GameFeatures plugin. Based on Lyra experiences. github.com/bohdon/GameExperiencesPlugin Game Items Classes and tools for creating gameplay items, inventories and equipment. github.com/bohdon/GameItemsPlugin Gameplay Tag Input Data assets for configuring ability system input to be driven by gameplay tags. github.com/bohdon/ExtendedGameplayAbilitiesPlugin#GameplayTagInput MGFX Motion graphics material editor and function library. github.com/bohdon/MGFXPlugin Utility AI AI decision making through modular utilities and consideration scoring. github.com/bohdon/UtilityAIPlugin WFC Procedural content generation using wave function collapse algorithms. github.com/bohdon/WFCPlugin Maya Tools boScripts An older set of MEL and Python tools in Maya for a variety of tasks. github.com/bohdon/boScripts Pulse Rigging Framework An unbiased rigging framework for Maya. github.com/bohdon/maya-pulse Python Metadata Utils A simple solution for storing python objects as data on nodes in Maya. github.com/bohdon/maya-pymetanode Workflow Tools An unbiased rigging framework for Maya. github.com/bohdon/maya-workflowtools