Docs
Methods for resolving SDF gradients into crisp clean shapes for UI and VFX materials.
Links
Interplay of Light is a graphics blog by Kostas Anagnostou. These three great articles detail how Unreal renders a frame from start to finish.
Co-creator of shadertoy and an incredible resource for learning to write shaders and think about graphics programming.
Great tutorial consolidating a lot of experience in adding new shading models and lighting features. I used very similar techniques to accomplish Creature in the Well and Stonefly’s look.
Tools
Motion graphics material editor and function library.