Methods for resolving SDF gradients into crisp clean shapes for UI and VFX materials.
Create a UserWidget that ticks using Game time so that it respects pausing and slowmo in animations and timers.
Create a custom thumbnail renderer for your own classes, like an icon for a gameplay item data asset.
For additional learning resources, utilities, discords or other helpful sites, check out this library of bookmarks.
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I believe in open source tools and sharing knowledge. Most of what I’ve learned has come from freely available resources – and I hope to give back the same way. The tools I develop for game dev and animation are available for anyone to use.
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